It is a great way to let players experiment different combos between all classes trees (hello warrior-berserker). *pros* : The new blessing tree is what I would have think of for survival mode. *cons* : Once you have beaten all the Jotunns, expect from getting horns there is not point in beating them again, even worse with saga Bosses which are completely useless, sorry but the runes are just useless (I have currently 27 000 souls, I dont care about durabiliity, Who cares about Heat, Swimming is still usefull if you fell off the boat) The fact that you can farm golden horns is a good way to value these. not so much to say about it they are the same as in Saga. *pros* : The fact that you can still beat jotunns and saga bosses is a plus, I was not expecting it. *cons* : Currently I think stone is needed way too much, this is by far the resource I have farmed the longer in order to upgrade everything, but this can be easily balanced, and does not negate the *pros*. (When playing with friends in survival, I can remember us saying 'grab everything you can, there so much different things needed') A lot of resources in the games were not used at all in saga mode (I cannot even spell one name of those grass things that you can pick up) and that is a great way to make them being used. It makes resources gathering more interesting. *pros* : The fact that crafting facilities needs mats instead of just souls for being upgraded is a really good change. I may point several defaults of the game but I do not denigrates the work that has been done for this new season. I think I would rather play several survival games than saga games. I'll give my feedback on Survival mode as this is the main change of this new season.įirst of all, I really appreciate the way the new survival has been shaped. I hope this won't be too long, also please forgive any mistake there would be, I am french ( be glad to read and not LISTEN to this ).
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